Unity

Unity

trusted
DOWNLOAD 659.14 MB
4.3  (21 votes)
3.9
This program received 4 awards
Questions & answers
Wiki
Suggest a correction

Video tutorial & screenshots

  • Project Window
  • Main window
  • Main window

Publisher's description

Unity is a game development ecosystem with a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D content. You can rapidly assemble your scenes in an intuitive, extensible Editor workspace. You can also play, test and edit for fast iteration towards your finished game.
This software was checked for viruses last month and was found to be clean. Click here to see antivirus report.
trusted
DOWNLOAD 659.14 MB

What's new in version 4.1

Features
Web Player: Secret information can now be injected into a running web player via Javascript, with access to that information controlled by cryptographic signatures. Security.GetChainOfTrustValue can be used to retrieve this secret information, provided that the Security object is called from an assembly whose cryptographic signature is valid and matches the signature passed in when the secret is injected. For further information, see the Manual.
Improvements
UI: Windows can now be displayed modally using the GUI.ModalWindow call. Modal windows appear on top of all other Unity GUI elements and prevent interaction with all Unity GUI elements not within the modal window while open. Only one modal window can be open during a frame.
Fixes
DX11: Fixed GPU profiler not working (regression in 4.1).
Fix Crash in libmono.so due to GC_abort.
Fix ArgumentException: Invalid platform target" when trying to switch platform.
Graphics: Fixed Graphics.activeColorBuffer, activeDepthBuffer etc. crash when there's no active render target (regression in 4.1).
GUI: Modal GUI windows are now always on top of all other Unity GUIs, regardless of GUI.depth value.
GUI: When right-clicking on a window, context-menu events are once again being fired properly.
Native Client: Fixed "Development Player" label showing on non-development players.
Shuriken: Fixed an issue where particle rotations were broken.
Social API: Fixed problem loading leaderboard scores in Mac OS X 10.8 GameCenter.
UnityEngine.dll and UnityEditor.dll are no longer signed/strong-named. Compiled assemblies can once again reference the UnityEditor and UnityEngine namespaces.
Web Player: Chain of Trust system now requires signed assemblies to be loaded with new Security.LoadAndVerifyAssembly method in order to be eligible to call Security.GetChainOfTrustValue. Values stored in the Chain of Trust are still only accessible to assemblies signed with the specified public key.
Webplayer: Fixes a bug where using the WWW class in the web player would cause 50ms hiccups for each instance.
Webplayer: Application.ExternalEval and Application.ExternalCall will now properly escape Javascript strings with embedded escape sequences.

What's new in version 3.4

-Editor crash fix
-Android and iOS improvements
-MonoDevelop fix

Leave a comment

 

loading
Download Software Informer Client